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Mobile App Design · User Experience Design · User Interface Design

MyFitnessPal

A conceptual redesign that brings nutrition data to the front of the app and gives the social experience a home of its own.

Role
UX/UI designer (concept project)
Tools
Sketch, InVision, Illustrator
Redesigned MyFitnessPal iOS screens fanned out, showing the calories, macros and social tabs

Design brief

Objective

Create a better social experience and a more accessible display of nutritional information for MyFitnessPal mobile users.

Product

MyFitnessPal is a mobile app and website for tracking weight, nutrition and exercise.

Problem

Many great features are hidden by poor information architecture.

  • Nutritional tracking tools are buried in the diary
  • The social experience is hidden in the More tab and hard to navigate

Solution

Bring nutritional data visualizations to the front page and give the social experience its own tab.

Scope

The product varies by channel. This project focuses on the nutrition and social experiences of the iOS app.

Identifying users

To decide which features to improve, I researched the different types of MyFitnessPal users. I surveyed current users about how and why they use the app, then grouped them by their responses.

User archetypes

I created three archetypes to define the different kinds of mobile users.

Illustration of the Exerciser archetype lifting a dumbbell

The Exerciser is looking to gain or lose weight. Their primary goal is tracking progress and exercise.

Illustration of the Dieter archetype

The Dieter wants to lose weight and is motivated to put in the effort. They mainly track progress and nutrition.

Illustration of the Attempter archetype

The Attempter is the average user: not always consistent, and looking for motivation to reach their goals.

User personas

I created a persona for each archetype to put a face to the people I was designing for. Amanda was the primary persona for this project.

Persona: Amanda the Attempter, age 42, married with two kids, struggles to find time to exercise

Persona: Daniella the Dieter

Persona: Eric the Exerciser

Defining problems

With Amanda in mind, I did an extensive teardown of the existing iOS app and identified the main problems and possible solutions.

Discovery

Annotated teardown of the current nutrition screens

Nutrition experience

Annotated teardown of the current social screens

Social experience

Remote usability testing

Three participants completed six tasks covering the nutrition and social features:

  1. View your protein consumption for today’s breakfast
  2. Check what percentage of today’s calories was eaten at lunch
  3. View today’s calcium intake and increase the goal to 150%
  4. Update your profile picture
  5. Post a progress picture to the newsfeed
  6. View your achievements and join a new challenge

Problems & possible solutions

Nutrition tools are hidden in the diary. A front page featuring the most-used features, like the diary and data visualizations, will encourage users to track their health and nutrition regularly.

The social experience is hidden in the More tab. A dedicated social tab brings the feed and the social features scattered across the app into one central, easy-to-reach place.

Initial ideas

Pencil sketches of the home and social screens

Lo-fi wireframes

Lo-fi wireframe of the new home tab

Home. The most-used nutrition features become interactive modules: calories, diary, macros and nutrients, each swipeable to see a breakdown by meal. A date picker at the top lets users view and edit any day.

Lo-fi wireframe of the new social tab

Social. A central hub for every social and motivational feature: a profile preview with progress and streak, a feed of blog and user posts, and quick links to messages, friends, challenges and awards.

Lo-fi wireframe of the reorganized More tab

More. Social features moved out into the new tab. My Exercises moved up from App Settings, and Apps & Devices merged with Our Other Apps.

User testing

A/B testing

I tested a lo-fi prototype of the current app against a lo-fi prototype of the redesign. Users completed three tasks: view and export nutritional data, view achievements and join a challenge, and edit their profile.

Visual design

Design iterations

First iteration of home, social and profile screens

Consolidated the export icons into a single export action in the navigation bar, and swapped the social feed’s profile icon for a profile photo so it no longer looked like a tab.

Second iteration of home, social and profile screens

Made user and friend profiles consistent, so you see your profile the way a visitor would. Renamed lbs lost to Progress to fit different goals.

Third iteration with rounded cards and gradients

With the UX settled, I moved to the UI: clean but bold, with rounded content boxes and gradients for a lighter, more open feel.

Final product

Final nutrition experience: calories, macronutrients and nutrients screens

Home. A detailed, easy-to-navigate nutrition experience. Pick any day from the Today menu; Calories shows goal progress, calories by meal and the diary; Macronutrients charts carbs, protein and fat by meal; Nutrients lists daily intake against goals.

Final social experience: feed, profile and friends

Social. The feed, profile, friends, messages, challenges and achievements, all in one place that’s easy to reach.

High-fidelity screens

Home: calories

Home: macronutrients

Home: nutrients

Social feed

Profile

Friend profile

Friends

Friend requests

Achievements

Challenges

Challenge detail

More menu

App settings

Export information

Export confirmation